Tuesday 14 January 2014

Tales from Estera - The Jaegerphagefest Explained


The annual five-day ‘Jaegerphagefest’ is altogether something special. Tradition has ensured that the Assayers Guild have sponsored this Festival for many generations. Currently held within the hault-Zeyr’s (pronounced ‘hal-zerr’) family grounds of their estate close to Guille in Telia, many Esterians and Telians trek to enjoy a five-day summer break just before the great harvesting begins.

The grounds surrounding the family’s manse are partitioned to allow guests of all classes to pitch their tents and awnings to camp for the duration, while the nobility can stay in their travelling caravans, or lodge in the local villages, inns and farmsteads, while the most important guests will be put up in the hault-Zeyr family’s manse itself. Other larger marquee tents are set up to allow for the sale of drink and food, and yet more arrive to sell their wares and crafts. Indeed, many of the other Guilds pay dividends to pitch their wares at the Festival too.

Several of the larger marquees are given over to Tournaments of the Assayers popular board game, and others are set up for theatre plays and music performances, sporting competitions and feats of endurance, and the guests of all types enjoy themselves throughout, as it is often a good opportunity to meet up with old acquaintances, make new friendships and partnerships, conduct a little diplomacy or trade, and all other manner of interactions. But the special feature of the five-day festival comes on the penultimate day, with the Primur game day.

On the fourth day, the crowds move to take up positions in the centre of the family’s formal gardens set in the green vale in the middle of the estate. Here, in an amazing replication of the game board, small square fields or plots of land, looking like ornate little gardens, divided by hedgerows, walls and fences with small ornate gateways of differing types, surround the Folly Tower, the starting point of the game.

Each Ward of the City of Estera, and the wards of Guille, and each town or city in Telia are all allowed to send one couple – their own ‘Knight’ and ‘Daughter’ – to take part in the Primur. Many send their most agile of athletes, and some of the nobility have even been known to take part. On the other side, estate workers and animals are ‘dressed’ up to act the part to resemble some of the mythical beasts of the tale, and a man from the hosting family always plays the part of the ‘Sorceror’.

The crowd cheers their favourites, the champions try to escape to the ‘Final Edge’, a lot more food and drink is consumed by all the spectators, and the game goes on all day until only one couple are left in, who are then decreed the winners, and are awarded a ‘Sword of the Forest’ for the ‘Knight’ (a silver shortsword encrusted with small shards of jade on the pommel and crossbar) and the ‘Glade Pendant’ for the ‘Daughter’ (a fairly expensive emerald set on a silver mount from a silver chain).

It is a benevolent act by the Assayers Guild and the hosting family and is one of the main highlights in the social calendar, probably appreciated more by the middle and lower classes of commoners and townsfolk truthfully, and reinforces the common belief that the Assayers are the more genuine, friendly and honest of all Guilds (something which occasionally rankles the Woollers and Clothiers).

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